AI Insights · Timothy · October 2024
Top 5 Top Down Games Performance in Venezuela, Q3 2024
Explore the performance trends of the top five top down games in Venezuela during Q3 2024, focusing on downloads, revenue, and active users.
In the third quarter of 2024, the top down games category in Venezuela showcased varied performance trends across the top five apps on a unified platform, according to Sensor Tower data.
Offline Games - No Wifi Games had a notable decline in downloads, dropping from 99.7K in early July to 28.4K by the end of September. Despite this, the weekly active users remained relatively stable, peaking at 345.1K mid-August before settling at 287.1K in the last week of September. Revenue was minimal, with a brief peak of $2 in early August.
Vita Mahjong saw its downloads fluctuate, starting at 60.4K in July and reaching 96.8K by the end of September. The game experienced a consistent increase in weekly active users, growing from 89.4K in early July to 231K by the end of the quarter. Revenue was not reported for this app during the period.
Fiona’s Farm observed a mixed trend in downloads, beginning with 41.2K in July, peaking at 62.8K in early September, and declining to 20.6K by the end of the month. Weekly active users increased significantly from 30.1K in early July to a high of 132.8K in early September, before settling at 113.5K. Revenue was negligible with a minor increase at the end of September.
Ludo Club・Fun Dice Board Game experienced a steady download rate, peaking at 45.3K in early September before tapering to 26.7K. Its weekly active users demonstrated a slight decline from 569.7K in early July to 610.6K by the end of September. Revenue fluctuated throughout the quarter, with weekly figures generally hovering around the $80-$110 range.
Stickman Party: 4 Player Games had a steady flow of downloads, with numbers ranging from 34.4K in early July to 31.1K at the end of September. The app's weekly active users increased from 326.6K in early July to a peak of 403.8K by mid-August, before declining to 361.5K. Revenue was sporadic, with small peaks occurring occasionally throughout the quarter.
For more detailed insights and analysis, visit Sensor Tower.